Cloudwalker - 20 November 2009 11:51 PM
So, question to Ott (or anyone else):
What does Reason offer that the onboard plugins or workflow in…let’s say Ableton Live…doesn’t offer?
It offers restriction - which to a beginner, delving into the world of computer music, is essential.
It’s easy to get carried away with the possibilities of different esoteric processors and the hundreds of free [and ‘free’] plugins on offer on the ‘net and to spend all of your time gazing in wonder at the inexhaustible geeky richness of it all but never get round to learning any of it.
Reason restricts you to three synths, a drum machine, a REX player, two samplers, a vocoder, some sequencers, mixers, routing devices and a representative selection of effects units. Everything you need to learn the basics of electronic music production in one reasonably priced package. Spend a year or two getting to the bottom of Reason and you can’t fail to become reasonably proficient at making electronic music.
I absolutely cannot imagine a better learning package and I think it should be available in all schools as part of the standard syllabus.
The other MASSIVE advantage of Reason is that it NEVER crashes. Ever. 99% of crashes, in my experience, are caused by dodgy VST plugins or combinations of reputable ones and, being a closed system, Reason doesn’t have this problem.
It’s efficient too - you don’t need a mental octo-core PC to build up quite a complicated rack and arrangement and if you stick to the Reason Factory Soundbank sounds you can email your [50kb] song file to your mate for collaboration without having to render off gigabytes of audio data.
For me, personally, I find it very immediate and intuitive and it enables me to get an idea going really quickly without hunting around for a snare drum sound or a pad when I want to be writing music.
I always end up rendering the audio out and continuing in Nuendo after a few hours but for that initial writing burst Reason is unbeatable.